Project: Converting Bryce data file of the Shroud of Turin into 3d Model in 3D Max
This model was made with the actual data files from the Shroud of Turin. The file was originally transferred into Bryce from the shroud as a terrain file. I brought the Bryce file into 3D Max as a 3d object. From there... I worked on creating a softer model than the original data file made in Bryce. Then I mapped the model with a picture which was also generated using the shroud for color formation and texture.
Shroud of Turin
2009-09-20T20:20:00-07:00
Xenia Suaiden
3D|3D Model|3DMax|Bryce|Illustration|


